News - FS Studio
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News

  VR and AR development across multiple platforms has become a big part of our professional portfolio.  We've done VR game development with support development work for integrating specialized peripheral hardware, we've done educational VR titles, and we've done real-time computer vision marker detection and tomography...

Our Space Battle opens up a new frontier in the exploration for the most exciting interactive toys What’s the future of play? How are advances in engineering changing the world of game design and toys? In an age of touch screens, 3D graphics and augmented reality,...

[gallery size="medium" columns="1" ids="17443,17444,17445,17446,17447,17448,17449,17450,17451,17452,17453,17454,17455,17456,17457,17458"] Yup, the Hololens finally arrived and it was worth the wait. It doesn't have a ton of content yet, of the platforms we have so far --HTC Vive, Oculus, and Hololens--the Oculus has the most mature content and the Vive seems to...

[gallery size="medium" columns="1" ids="17433,17434,17435"] Oculus has definitely taken a page out of the Apple playbook for packaging.  The box and the way the product is presented to the new buyer is impressive.  It's a great way to welcome a new user and get them acclimated to...