By: Jan Iverson 

Should proximity bias be a real concern?  

Workplace proximity bias refers to the tendency of employees who are in positions of power to treat colleagues that are physically closer to them more favorably. With in-person, remote and hybrid work arrangements, flexible work can run the risk of inequitable visibility where “out of sight, out of mind” for remote employees could cost recognition and career development.   

A key driver of proximity bias is the assumption that employees are more productive in the office rather than at home, which can lead to decisions based on bias rather than performance. Attrition, isolation and mental health issues are also still prevalent across organizations and impact hybrid and remote employees. Efforts must be made to create a truly inclusive work model.  

Examples of proximity bias 

Remote-first mindset  

In a survey conducted by McKinsey Research, 75% of respondents said that they prefer a hybrid working model compared to 25% who prefer to be fully onsite. Traditionally underrepresented groups demonstrated an even stronger preference for hybrid work.  

Groups who prefer hybrid work and said they were likely to leave if it wasn’t available: 

This data cannot be ignored. Teams leaders must have a remote-first mindset to support employees and ensure they feel visible regardless of their location. 

Proximity

Ways team leaders can help build inclusive teams: 

Collaboration = trust  

Proximity bias IS a real concern. Educate team leaders on how proximity bias can show up.  

Attribution, isolation and mental health issues are all potential roadblocks in creating inclusive teams in hybrid models. Attentive collaboration and consistent engagement within teams is key to building relationships and overall trust.  

Jan Iverson is the Creative Director at FS Studio and an award-winning product leader with over 20-years of extensive experience in digital media and marketing, with a specialization in the design and development of AR, VR and 3D activations: mobile apps, games, LBE, sales tools, digital twins; with XR cross-platform content development, and a track record of success in leading award-winning digital creative teams.