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Case Study

VR Plasma Sword Battles

PROJECT
VR Plasma Sword 
Battles
CLIENT
Chirp Microsystems/TDK
INDUSTRY
Entertainment
SERVICE
Application Design, Graphic Design, 3D Asset Creation, UX Design, Software Development
We produced a lightsaber style battle game engine and game from concept, through design, art, and development for a device manufacturer.
PROCESS
We were asked to create a VR title that would help showcase a device manufacturers sensors and their integration into Samsung Gear VR. We worked together with the client to iterate of various art concepts and play patterns. We created a lightsaber style game and custom Unity plugin that would interact with their proprietary api (an API which we largely defined for them).
RESULT
A fun and engaging VR game using the cutting edge tracking technology provided by Chirp allowing for inside out tracking of a 6-dof controller and a head-worn VR headset.
TECHNICAL DETAIL
Unity, C#, Blender

Clients and Customers First

Great ideas come from collaboration.
LETS GET STARTED
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