
Jan Iverson – Head of Studio
An award-winning product leader with over 20-years of extensive experience in digital media and marketing, with a specialization in the design and development of AR, VR and 3D activations: mobile apps, games, LBE, sales tools, digital twins; with XR cross-platform content development. Track record of success in leading award-winning digital creative teams.

Didier Surka – Technical Art Director
Sr. Technical 3D artist with over 10 years of experience as an adept lead and hands-on technician in the production cycles for 3D art, VFX, digital environments, and character development for AR and VR applications, 3D Simulation environments for Industry 4.0, and multiplatform 3D entertainment and games.

Alvaro Guerra – Technical Artist & Lead 3D Artist
Dedicated technical artist and lead 3D artist with an extensive background in graphic design. Experienced in full-cycle production and implementation; specializing in creating assets for digital environments, characters, garments, and props across various platforms. Expertise extends to AR and VR applications, as well as 3D entertainment and games.

Victor Hugo Alvarez Benitez – XR Developer
XR Developer with over 7 years of professional experience with expertise in the implementation of VR applications across various platforms, including Samsung Gear VR, Oculus Rift, HTC Vive, Microsoft Hololens, Lenovo Mirage, Oculus Quest, and HTC Vive Pro. Worked on a diverse range of projects from creating blank applications and training simulators to developing casual games and immersive art experiences. Skills encompass desktop, mobile, and standalone, as well as PC-based VR headsets.

Anabella Farroni – UX Designer
Merging a stellar professional background in carpentry with a passion for game development, this certified XR designer brings a unique perspective to UX design for XR applications. Leveraging a hobbyist’s love for gaming and three years of comprehensive professional experience to create immersive AR, VR, and WebXR solutions for diverse sectors, including enterprise, real estate, museums, medicine, team building, training simulations, industry, and gaming.

Nick Clark – Agile Project Manager
With a strong background in software development and a master’s degree in project management, Nick has successfully led global teams in the delivery of web, mobile and AR/VR applications, leveraging a wealth of technical expertise to ensure the success of even the most complex software projects. Driven by a passion for Scrum and all things agile—excels in executing projects with a focus on fostering seamless collaboration between clients and the team.