Categories: General

Why is Work So “Creepy”?

By Jan Iverson

Eliminating job creep will require a new perspective from senior leaders.

Unpaid overtime has become the norm where employees expect to exceed their job descriptions if they want to get ahead and some even see it as a necessity to keep their positions. Workers who stay late, work sick or work weekends outside of normal office hours feel like this is a minimum expectation from their employer. The culture of “more and more” often breeds stress, resentment and burnout. This growing intensity has led to 50% of US workers feeling that they are underpaid for their job.   

From “the exception” to expectation 

This phenomenon is known as “job creep” where you work harder for a given time period, which often evolves into a constant expectation from your employer: you always have to be able to juggle, not only your job role, but continuous add-ons. The notion of automatically doing more to be seen as doing a “good job” is now facing pushback. 

Reasons for job creep pushback: 

  • Wages stagnating compared with inflation
  • Chronic overworking and stress
  • Extra tasks having little to zero impact on performance evaluations
  • No credit being given for increased tasks
  • Widening wage gap between executives and employees
  • Fewer opportunities for rewards or progression
Why is Work So “Creepy”?  3

On an individual level, for women, Blacks, Hispanics, Latinos/as, Asians, and other ethnic minorities, the pressure to go above and beyond is even greater, as ongoing racial and gender bias often result in discriminatory employer actions in the area of promotions and performance maintenance. These arbitrary practices create an avoidable trust deficit between companies and employees. 

Ways to combat job creep 

  • What do you do exactly? Others may not understand your role leading to unreasonable expectations. Educate them about your job duties with examples of things outside your role and discuss how to further cultivate collaboration to ease the burden of increased tasks.
  • From “busy work” to the right work. Teach your teams about the business, like the cost of goods and services. This will help them set clearer boundaries to curb job creep, as they will be able to prioritize work assignments to maintain the business’ profitability above other non-critical tasks. This will involve consistent check-ins with your team to ensure work balance is being maintained.
  • Revise workflows. Re-invent internal processes like performance management, surveys and talent mobility to match the shift. Roll out changes incrementally, like replacing some meetings with email/messaging to “give back” their time. You must have the right systems in place to support employees. Be sure to align the shareholders on the necessity of this culture change.
Why is Work So “Creepy”?  4

A “light bulb” moment  

Eliminating job creep will require a new perspective from senior leaders. Overwork has become dangerously glorified. Evidence suggests that one of the biggest advantages of working fewer hours is that it makes people better workers.  

Employers must be trained to appreciate employee contributions based on their outcomes and not on how many overtime hours they put in, or how many text messages they respond to at midnight. Employers need to “walk the talk” on work-life balance to nurture productive, healthier and satisfied employees.  

Jan Iverson is the Creative Director at FS Studio and an award-winning product leader with over 20-years of extensive experience in digital media and marketing, with a specialization in the design and development of AR, VR and 3D activations: mobile apps, games, LBE, sales tools, digital twins; with XR cross-platform content development, and a track record of success in leading award-winning digital creative teams. Virtually Human is her bi-weekly series.

Bobby Carlton

Bobby Carlton leads business development at FS Studio, where he works with robotics, autonomy, and manufacturing teams to figure out what they actually need from simulation before a single asset gets built. His view is that the next chapter of immersive technology is not a headset. It is the physical world learning to think. That work sits at the point where robots, digital twins, and synthetic data stop being separate disciplines and become one: teaching machines to understand and act in real environments. He spends his time on the practical end of it, translating between the engineers building high-fidelity simulation and the operators who have to justify it on a plant floor, in a warehouse, or across a fleet. On the FS Studio blog he writes DigiTalk, a running look at how Physical AI is being built right now. The posts cover embodied reasoning, teleoperation data, humanoid reliability, sim-to-real transfer, and the tooling underneath it, including NVIDIA Omniverse, MuJoCo, and OpenUSD. No hype, no roadmap fan fiction, just what changed and what it means for teams shipping real systems. Bobby is based in Albany, New York, and studied at the State University of New York at Albany.

Share
Published by
Bobby Carlton

Recent Posts

The FCC Robot Ban Explained: 7 Facts Behind the Headlines

By Bobby Carlton On July 28, 2026, the FCC added foreign-produced advanced robotic devices to…

2 days ago

Embodied Reasoning The 1 Skill Robots Have Been Missing

Embodied Reasoning Is Manufactured, Not Discovered By Bobby Carlton Embodied reasoning is the term you're…

3 weeks ago

Humanoid Robot Reliability Changes the Math for Everybody

By Bobby Carlton Where Humanoid Robot Reliability Actually Comes From Humanoid robot reliability crossed a…

1 month ago

Teleoperation Data Is the #1 Fuel That Teaches Robots the Work

Why Teleoperation Data Can't Be Faked. By Bobby Carlton Teleoperation data is the quiet force…

1 month ago

Robot Simulation Just Got Cheaper. Here’s Why It Matters

What Better Robot Simulation Actually Means for Your Floor By Bobby Carlton Here's something that…

2 months ago

Gaussian Splatting Allows Industries to Effectively Visualize and Analyze Complex Data For Better Decision-Making and Enhanced Outcomes

Good chance you’re hearing a lot of conversation around a technology called Gaussian splatting (or…

5 months ago