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The Rise of AR and VR Exploration 

In 2016, we saw brands, organizations and industries explore how virtual reality (VR) and augmented reality (AR) were being used in the L&D landscape to help improve workflow. In short, companies were immersing participants in a 360° and 3D virtual worlds where they could interact within a digital environment to gain new information and/or work on mastering new skills through an interactive visual and audio experience. 

Example of a 360° video

The technology was also being used to redesign how consumers and B2B partnerships interacted with companies for a more personalized experience that leaned on empathy as the driving force. 

Brands explored the various types of mixed reality experiences available at that time and looked at how those experiences make employees, consumers, and a company more agile in a computer-based world. 

A person using AR and VR was able to fully direct their experiences, choose from multiple pathways, and have physical and emotional engagement that included empathy and risk. The technology was rich with data and allowed the participant to take chances with zero consequences. 

Since then, what has changed? XR technology (AR and VR) has evolved. It’s become more affordable, easier to use, and has become a household item.  

Oculus Quest
For example: The Oculus quest 2 is currently only $299
Image from: https://store.facebook.com/quest/products/quest-2

How people access these experiences has also changed. It’s much easier to jump into a virtual world thanks to WebXR and powerful mobile devices. Organizations, companies and brands were no longer exploring how AR and VR tech will help them. Instead, they embraced AR and VR technology to explore how they can exist as a business and take advantages of the benefits of AR and VR.  

The Rise of AR and VR Adoption 

With the rise of the internet and then the rise of smart devices, we saw how businesses had to shift and adopt these technologies in order to stay relevant and competitive as a business. This was the foundation of the digital industry for business. Access to information and being connected became an important part of being successful. 

As XR technology grew, it became that next wave of accessing information and having a digital presence. We saw how organizations in all industries had successfully turned to XR technology for recruitment, onboarding, training, automation, socializing, and seeking out entertainment. 

Women trying on VR

It improved training stats, streamlined work processes for improved KPI (key performance indicators), it kept employees safe, created longer and more meaningful engagements between consumer and brands, it created a more agile business model and consumer base. More importantly, it had a positive ROI (return on investment) and positive impact on companies overall.  

The Rise of the Metaverse and Digital Twinning 

With XR technology improved, mass adoption growing, and positive date of XR as an important tool for the workforce, education, as well as our day-to-day lives, we saw all of these technologies come together into a seamless immersive experience called the metaverse, a digital realm of worlds where a company, brand, and industry exists as a digital twin in real-time and opens up a world of possibilities.  

The metaverse combines the internet, mobile, AR and VR, plus IoT, AI, computer learning, spatial audio together into a virtual platform that can be accessed through the web, your mobile device, an AR or VR headset, or through wearable technology such as glasses or headphones. 

Like a website on the internet where people go to for information or to purchase services or items. Your digital twin in the metaverse is an extension of your physical business where your processes and procedures, workflow, products, and mission statement exist allowing people to physically interact with your company brand and have a much deeper interaction than a traditional website.  

The metaverse takes the idea of scrolling or clicking through a traditional 2D website, and supercharges it in an interactive and immersive internet experience using 3D digital objects that you can pick up and look at from all sides or walk around. It uses spatial audio to deliver a realistic 360 experience creating sounds that come from all directions. It is a virtual world where your business exists as a digital twin and where you will thrive and be successful in today's digitally connected world. 

Viverse
Image from: RoadToVR

Along with ecommerce, you can use digital twinning for automation, product design and iteration, warehouse management and many other possibilities. 

Accessing the Metaverse 

These digital environments can be accessed through a Head Mounted Display (HMD) such as an HTC Vive or Meta Quest VR headset, but they are not limited to HMDs. Participants can also access the metaverse through WebXR on our laptop or desktop computer or through mobile platforms, as a dedicated phone app, and it can even be an audio experience where the participant is guided through audio cues delivered through earphones or earpods. 

Metaverse experiences enable participants to use hand gestures to grab and hold virtual objects that you can share with others in the virtual environment. While a digital twin can be an individual, a brand, an organization, a social movement, or a mission statement.   

Entering the metaverse

What Are Things Organizations or Industries Can Do in the Metaverse as a Digital Twin? 

How Does Learning in the Metaverse Succeed? 

The metaverse can be a powerful multi-sensory tool, both psychologically and physically, putting learners into a supercharged digital learning environment where they can experience dangerous scenarios without the risk of actual consequence, but also learn in a personalized environment that they can control and alter. The participant can do things in an immersive learning environment that they cannot do in a real-world learning environment. 

Studies have shown that the retention rate more than doubles when participants acquired new information through an immersive learning environment vs. traditional methods. 

Learning with VR

The data also shows positive results when organizations implement a form of metaverse training in their learning environments. Reduced training times, better performance, faster transfer of skills, and creative thinking are just some of the benefits of this type of learning.  

What Can You Do in the Metaverse? 

Through digital twinning, participants are able to enter a learning environment that they can personalize and control, and where they can do things that aren’t possible in a real-world environment, all while enabling a physical and emotional response with risk and empathy playing a large role in the overall experience. 

Creating a Digital Twin of the Workplace or the Learning Environment Provides Opportunities for Contextual Learning 

Participants are able to: 

Learners Create Personalized Learning Experiences 

Participants are able to: 

Multiple Pathways Create Multiple Approaches to Learning  

Participants are able to: 

Empathy and Risk Drive Engagement 

Participants are able to: 

Physical and Emotional Engagement Through Digital Twinning 

Participants are able to: 

Storytelling in the Metaverse 

Participants are able to: 

Practice and Fail Forward Often 

Participants are able to: 

Social Collaboration as a Digital Twin in the Metaverse 

Participants are able to: 

The Metaverse is Data-Rich 

Participants are able to: 

Why You Should Be in the Metaverse 

This is business solutions in all industries today, and how people connect with brands in a meaningful and personalized way, either as a business partner, consumer, or an employee. 

The Metaverse and digital twinning allows businesses to reduce the risk of accidents, deliver new products and pivot ideas in the blink of an eye all without accruing big costs or tapping into real-world resources. Having a digital twin is how a brand and industry will be successful in a digitally connected world. 

To learn more about digital twinning and how you can be present in the metaverse, contact us at info@fsstudio.com 

It doesn't matter if you're just getting started with Augmented Reality or if you're an expert in the subject.

These books are a must-read for any Augmented reality enthusiast. 

So without further ado, let's get started with #1.

1. Augmented Human How Technology Is Shaping the New Reality

Augmented Human How Technology Is Shaping the New Reality

This book is most useful for those who are already working in the AR space. 

It provides clear explanations and narratives about how AR will change our daily lives.

One of the key insights of this book is that the best technology is invisible; it enhances life in a way you don't notice. 

When an interaction with technology is good, the user doesn't operate technology; it integrates into his routine in a way that eliminates all thinking, just like driving a car or scrolling through social media. 

This is where AR is heading; it will become one with our routine to the point where you don't even notice you're using it. 

2. The Infinite Retina: Spatial Computing, Augmented reality, and how a collision of new technologies are bringing about the next tech revolution

The Infinite Retina Spatial Computing, Augmented reality, and how a collision of new technologies are bringing about the next tech revolution

This book is for non-technical readers who are interested in Augmented Reality. 

It starts by telling you the history of the technology. Then it goes into telling us about the visionaries, companies, industry experts, and products that are piloting this new technology.

The authors also speak about the "prime directive of humans," which explained in the simplest terms is our goal to create and utilize tools that will increase our chances of survival and improve the quality of our lives.

Augmented Reality, Virtual Reality, and spatial computing are the latest tools at our disposal.

3. Practical Augmented Reality: A Guide to the Technologies, Applications, and Human Factors for AR and VR (Usability)

Practical Augmented Reality A Guide to the Technologies, Applications, and Human Factors for AR and VR (Usability)

With the changes in the field of VR and AR coming at a break-neck pace, it's becoming increasingly difficult to keep up with all of the advancements.

This book covers a broad spectrum of topics related to augmented reality.

From the science of human perception to the evolution of technology and augmented reality applications in complex fields such as medicine. 

Anyone interested in the field of AR will feel like an expert after reading this book. 

4. The Fourth Transformation: How Augmented Reality & Artificial Intelligence Will Change Everything

The Fourth Transformation How Augmented Reality & Artificial Intelligence Will Change Everything

Life has significantly transformed over the past 40+ years.

This applied to your life, how you communicate with others, how you travel to work, how you pay your bills, and how you work (likely, your job didn't exist 50 years ago)

The authors give their opinions about the coming impact immersive technologies will have on our lives. 

They compare it to the smartphone revolution that changed society a decade ago.

This is a must-read for any AR enthusiast. The book will leave you wondering what's possible and impatiently waiting for the future. 

5. Charlie Fink's Metaverse - An AR Enabled Guide to AR & VR

Charlie Fink's Metaverse - An AR Enabled Guide to AR & VR

This is a book about the future of AR, VR, and MR.

The author speaks at great length about Oculus Rift, Microsoft HoloLens, and other similar technologies. 

This book will help you get the lay of the land; you will learn the terminology, the techniques, and various viewpoints on where things are headed.

Some of the excellent key take points that the author teaches us early on in the book are:

1 the killer app is other people

2 tech succeeds when it makes what we're doing better, faster, and cheaper

3 we always overestimate the short term and underestimate the long term.

6. Marketing New Realities: An Introduction to Virtual Reality & Augmented Reality Marketing, Branding, & Communications

Marketing New Realities An Introduction to Virtual Reality & Augmented Reality Marketing, Branding, & Communications

This one is different from the other books on the list.

Even though it is a book about VR & AR, its main focus is on teaching you how to create marketing plans for these applications.

This book will help you grasp VR/AR as an experience. As storytelling, or even better, the emerging term: storyliving.

If you are holding back because you are concerned that VR/AR may not apply to your brand because you are not in the gaming industry, read this book. VR/AR is indiscriminate. 

Because VR/AR possesses the power to Entertain, Explain, and Train. That applies to any industry.

7. Tide Pools: An Augmented Reality Book

Tide Pools An Augmented Reality Book

Want to see what an augmented reality book would look like?

Well, look no further than Tide Pools.

This book isn't just a book to read; it's a book to experience.

You can hear the sounds of the waves as you see the tide pool creatures actually moving on the pages.

It's a truly unique experience. 

Augmented Reality is the technology that expands our physical world, adding layers of digital information onto it. 

Unlike Virtual Reality (VR), AR does not create artificial environments to replace real with virtual ones. 

Augmented reality adds a digital layer (images, videos, text) to your existing environment.

One of the most popular augmented reality uses comes from the massive mobile gaming hit “Pokemon Go!” 

In Pokemon Go, the player uses their phone’s camera to find Pokemons in their surroundings, catch them and add them to their collection. 

Source

The game itself is very addicting and boast of having over 166 million users [Source]

Now, you might think that we can only use augmented Reality in video games and that it doesn’t have any concrete, real-life applications, but that’s far from the truth.

If you’re the type of person that likes to travel, an AR camera translator might just make the trip a breeze.

AR can and has also been used in the following industries:

Another great example of augmented reality comes from Microsoft.

Thanks to current advancements in computer vision, object recognition, and AR devices, we have something similar to Tony Stark holograms that could not only load 2D images of a body, but 3D information from CT scans and MRI.

Source

Microsoft Hololens can assist the engineer with several computer-generated information: videos, remote support, graphics, instructions, manuals, etc…

Benefits of Augmented Reality

1. AR increases the perceived value of products and brands

Research [source] has shown that Augmented Reality can improve the value of products and brands.

2. AR increases engagement and provides a richer user experience

Just look at the millions of people who are playing Pokemon Go daily.

The technology isn’t as revolutionary as Microsoft Hololens application, but it’s still interesting enough to garner an insane amount of attention.

AR is still in its early stages, and it’s growing every day; there is no better time than now to invest in AR.

3. AR Doesn’t require an expensive headset

Unlike Virtual Reality, most people have everything they need to use AR right in their pocket, 

A phone with a camera.

Most lucrative and popular AR applications rely only on the user having a camera on their phone.

You can easily take advantage of AR to tap into the mobile market and differentiate yourself from your competitors.

Examples of Virtual Reality

Enhanced navigation systems use augmented Reality to superimpose a route over the live view of the road.

Source

During football games, broadcasters use AR to draw lines on the field to illustrate and analyze plays.

Source

Furniture and housewares giant IKEA offers an AR app (called IKEA Place) that lets you see how a piece of furniture will look and fit in your space.

Source


Neurosurgeons sometimes use an AR projection of a 3-D brain to aid them in surgeries.

Source

More examples:

Types of Augmented Reality

There are several categories of Augmented Reality, each with varying differences in their applicational use cases and objectives. 

These include:

Conclusion

Augmented Reality may prove to be a very useful and productive tool in our everyday lives. 

It has the potential because it brings elements of the virtual world and puts it into the real world, enhancing the things we see, feel, and hear. 

Among the other reality technologies, AR lies in the middle of the mixed reality spectrum, between the real and virtual world. Utilizing the power of both

Virtual reality is an ever-growing field that is slowly changing the way certain fields work. 

Pilots, doctors, construction workers and many others are already being trained using virtual reality. 

And such training has shown to increase worker efficiency and decrease human error. 

When people experience dangerous scenarios by seeing them first-hand instead of reading about them, they remember them better. 

They have a better understanding of how to react in specific scenarios.

Pros and cons of virtual reality

This is why pilots go through such rigorous training on virtual machines. They have to be prepared for every possible scenario.

Here's a list of all pros and cons of virtual reality.

ProsCons
Creates a safe learning environmentPhysical Side Effects
Fun to useLack Of Flexibility
Helps with skill developmentHigh cost
Collects data Loss of human connection
Eliminates Language BarriersUsers get addicted to the virtual world.
ConferencingTechnology is still experimental.
Effective Communication
Convenience

Pros of Virtual Reality

Creates a Safe Learning Environment

With Virtual Reality, people can learn how to handle dangerous situations in a safe space, without the fear of death. 

VR is a fantastic way for people to learn stuff first-hand they would.

Virtual reality also allows people to learn without the fear of damaging equipment, and that's also a sign of relief for employers because, in some industries, the equipment can cost millions of dollars (think pilots)

Fun To Use

Virtual reality is just fun to use. Experiencing this groundbreaking technology doesn't feel like work; it's more like play than work. 

Virtual reality is a really great way to improve worker education. It's a fun way for them to increase their knowledge.

And virtual reality has been proven to increase retention.

Virtual Reality Is Fun To Use

Helps With Skill Development

It's not easy to develop new skills, but virtual reality makes it much more comfortable.

With virtual reality, you can quickly bring your workers into thousands of situations they wouldn't have the chance to experience every day, such as scenarios where they would need to use expensive equipment for the first time or dangerous scenarios where their life would be at risk. 

These types of training scenarios really help with worker skill development. 

Convenience

Virtual reality makes shopping from home a breeze.

Don't want to go five miles to the nearest furniture store, just take a look at their offers online.

Look at their products in 3 dimensions, place them in your living room, see how they would feel and look there.

Virtual reality offers us many advantages when it comes to convenience, the same way that Amazon provides us with a lot of conveniences when it comes to online shopping. 

Collects Data

VR training helps collect robust metrics that aren't available from in-person training. 

From progress reports to usage data, there are many metrics that you can collect with virtual reality.

These metrics are important because they measure how effective your training program is. 

You can use those metrics to improve your training program and achieve better results. 

Eliminates Language Barriers

When training foreign workers, it can be challenging to get some points across if they don't understand the language very well, especially if it's the tricky technical stuff that's hard to process.

With virtual reality, every possible language can be implemented in the training program. You can more easily train workers and overcome the language barrier. 

Conferencing 

With the pandemic going on, human interaction is more important than ever before. Virtual reality can help all of us experience at least some form of human interaction through virtual meetings. Seeing one another and interacting in a virtual environment helps keep everyone sane. 

Virtual reality makes it feel as if everybody is in the same room.

Effective Communication

Virtual reality truly helps with effective communication. Since most of our communication is contained within body language, virtual communication is the next step towards avoiding miscommunication. 

Cons of Virtual Reality 

Physical Side Effects

Extended virtual reality use can lead to loss of spatial awareness, dizziness, disorientation, and nausea. 

Many users report feeling sick and having a headache after using virtual reality for an extended period. 

Motion sickness is also a significant factor that affects people. 

You see many movements happening but don't actually feel any of them. 

You might be walking in the virtual environment, but you're seated in the real world. 

However, motion sickness, also known as virtual reality sickness, can be fixed with good software design, so it won't affect you on all virtual reality uses, depending on how well the virtual simulation is created.

Lack Of Flexibility

While virtual reality can be a great asset for most industry training, it can also be a considerable disadvantage. Traditional education is based on human communication and interpersonal connections. Virtual reality is quite different; it is you and the software, and nothing else.

This can damage the relationships between employees and the overall human communication.

High cost

It's no secret that virtual reality is quite expensive. In some cases, it can save lives and thousands of dollars, but it's still a huge upfront investment.

Virtual reality training programs can cost more than $50,000 to make.

The good news is that you don't always need a custom made virtual reality training program.

Since virtual reality is becoming more and more useful, you can simply purchase a training program for your industry and use it.

But training alone is not the only thing you can do with virtual reality. 

You can create a fantastic product demonstration for you and your company, these have shown to improve sales.

Loss of human connection

We've all already felt the loss of human connection during the pandemic. 

We, as humans require real social connections.

Extended use of virtual reality could create some improper associations that are not a part of real-life.

Virtual Reality Causes Loss of Human Connection

Users get addicted to the virtual world.

We've also seen some fiction scenarios like the movie "Ready Player One" where everyone is so obsessed with virtual reality, that they set their real lives aside.

Dopamine-inducing technology is addicting and virtual reality is no different. 

While it can be a robust training and sales promotion tool, there have to be usage limitations. 

Technology is still experimental.

Virtual reality is an ever-growing industry. 

Things continuously change. 

Virtual reality gets cheaper and better, and overall, we still don't know what direction it will take next.

The technology still isn't fully developed in most fields, and what's even worse is that it's not entirely accepted.

This will undoubtedly change in the future, but for now, it is a roadblock that VR has to overcome. 

Conclusion

Virtual reality is an ever-growing field that is constantly showing better results.

As technology develops, the pros of virtual reality will heavily outweigh the cons.

If you want to learn more about virtual reality, we recommend that you check out our article about Virtual Reality in Education

Virtual reality in education can enhance student learning and engagement. VR education has been shown to help inspire students worldwide to pursue paths such as science because they can get firsthand experience in it.

A study by Beijing iBokan has conducted that Students have 30% better knowledge retention with VR.

VR technology can also help students retain information better, as they’re interacting with it.

We tend only to remember 10% of what we read but remember 90% of what we say & do. This favors studying with virtual reality, as students can solve challenging and real-life problems that will help them develop their logical thinking & problem-solving skills. 

Virtual reality in education

Benefits of Virtual reality in Education

Visualizing Hard To Understand Concepts 

Some concepts like mathematics and physics are hard to understand for visual learners.

This is where virtual reality is making massive changes. VR can help visualize certain physics laws or mathematics functions that aren’t possible to do on a blackboard.

Being able to visualize complex problems makes them easier to comprehend and remember. 

Increase Retention

Providing facts to students and making them remember it isn’t the same as being educated; a lot is lost in the process.

Most students will cram the data in their heads before the exam and forget about it soon after.

As mentioned before, virtual reality can help increase student knowledge retention.

Learn by Doing, Not Memorizing

Some subjects like medicine are extremely difficult to master from paper alone, and providing test subjects for students to learn is challenging and dangerous.

Virtual reality can solve these problems by having medical students go through various potential surgery simulations without the risk of injuring someone. 

It’s the same technology that teaches pilots how to fly. 

Field Trips Without The Trip

Virtual reality trips can be a fantastic way to engage students in subjects like history or geography. Seeing certain parts of the world with their own eyes can inspire them and help them learn about other cultures. 

These experiences are much more enriching than just reading about them; seeing other people’s culture is as close students can get as experiencing it firsthand. 

Virtual Reality Space Showcase

Inspire Creativity

Giving students new tools to play around with can inspire their creativity.

Students can use VR to create their worlds and solutions to particular problems, test them in the virtual environment and get real-time feedback.

Test Out Different Fields

Most students have no idea what they want to do with their life and who can blame them.

Getting exposure to different career paths is essential in the learning process, and VR can help people test out their dreams before fully committing to them.

Work can seem very different to an outsider than to someone doing the work themselves. 

When To Use Virtual Reality In The Classroom

VR is a powerful tool that can help students learn more, inspire them to become scientists, and teach them new concepts they couldn’t possibly grasp on paper.

However, it’s not the be-all and end-all.

Human interaction is still a fundamental social and learning experience, VR should be used as a supplemental training tool.

Virtual Reality in education

Some subjects aren’t suitable for VR in nature. Learning grammar or similarly abstract concepts aren’t a good fit for VR.

STEM fields will be a much better fit for VR, and that’s where VR should apply it the most.

Teachers can still use other tools such as quizzes to improve their student retention rates. 

Conclusion

Virtual reality in education has shown to increase student retention rates and learning capabilities.

The field is still in it's early stages, and as virtual reality becomes more affordable, it's surely going to grow even further.

We would advise all schools to consider adding virtual reality to the curriculum.

If you want to learn more about virtual reality, we recommend reading our 5 benefits of virtual reality post

Virtual reality has genuinely changed the way many industries operate.

From architecture to sports, VR seems to be growing everywhere.

And for a good reason, the benefits of virtual reality have been able to save businesses worldwide thousands of dollars and speed up their workflow tremendously.

Companies are investing more and more into virtual reality, and estimated spendings are already over 2 billion dollars, and that number continues to grow.

There is no better time to get into virtual reality than right now. That’s why we’re going to show you the top 5 benefits of virtual reality.

So let’s get right into it.

5 Benefits Of Virtual Reality Infographic

#1: Training Workers

Companies like Microsoft have used Virtual Reality headsets to train their employees for years now.

VR offers the opportunity to train in otherwise impossible environments to simulate, and nobody would send their workers to train near leaky chemicals. 

The sensations are so real in VR that the experience sticks with you. That’s why workers trained in extreme VR scenarios are much more likely to survive and behave accordingly when faced with the same scenarios in real life. 

But this training can go beyond safety training.

Japan airways mechanics use virtual reality to stand inside of a virtual jet engine while it’s running. This helps them perform better and faster repairs. 

Even Walmart is using virtual reality to train over 1 million employees on performing crucial decisions.

Virtual reality used for training workers

There is a huge need for workplace training. The number of workplace preventable deaths has been on the rise in the past three years. 

These deaths have cost U.S. companies over 150 Billion dollars. 

And that brings us to our second point.

#2: Safety

Safety is more important than ever.

As technology progresses, we’re exposed to more and more dangerous scenarios while working.

Building 50 story skyscrapers, working with dangerous chemicals, and exploring dangerous parts of the planet are all work that’s impossible to be prepared for without VR.

That’s where VR comes in.

It’s much safer and easier to train workers on a 50 story building simulation than on an actual 50 story building.

One mistake in a simulation is just a lesson learned, but it’s much more fatal in real life.

Same with chemicals, workers are much more likely to remember how far they have to evacuate and how quickly they need to do so if they’re in a VR scenario.

Just thinking of the logistics of simulating a gas leak in the real world makes me nauseous. 

#3: Laying Out Physical Spaces

You don’t have to test it on a piece of paper anymore.

Architects can now see their ideas in 3D space before they are constructed in the real world.

These buildings can then also be tested against natural disasters or human errors. 

This helps architecture and construction companies save thousands of dollars on unaccounted for errors.

Because everything has been tested in the 3D space, there is nothing to worry about.

#4: Machine Learning

Creating virtual environments that are akin to real environments can speed up the process of machine learning tremendously.

By creating virtual environments where the robot will perform its daily activities, we can train the robot to do its utmost best before even placing it in the field.

This is especially useful to warehouses. Testing various types of robots would cost companies billions of dollars, but with virtual reality. They can test tens of thousands of robots at the same time. 

This feat is impossible in the real world.

If you want to learn more about Robotic Simulation, we advise that you read the Robotic Simulation: The Definitive Guide.

#5: Education

Educators can use virtual reality to enhance learning and engagement.

A study by Beijing iBokan has conducted that Students have 30% better knowledge retention with VR.

In addition to this, VR provides students with an immersive learning experience, something that students can’t experience from books and PowerPoint presentations. 

Unfortunately, VR can’t help students with all subjects. 

Teaching students abstract topics like grammar might prove impossible with VR, but teaching them vocabulary certainly is possible.

Research has shown that if you interact with something in 3 dimensions, you’re much more likely to remember it than seeing that same knowledge on a PowerPoint slide. 

Virtual reality being used in a classroom

Conclusion

Virtual reality can help train workers, save conversations time and time, help educators around the world teach their students better, help accelerate machine learning, increase worker safety and reduce the number of workplace accidents and help architects validate their designs.

Ready to use virtual reality in your business?

We’ve done VR work for some of the biggest companies in the U.S. 

You can trust us to fulfill your virtual reality 100%.
Contact us right now or check out our case studies.

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